Thursday, 18 October 2012
DSDN 142: Final Code
I am having issues with uploading to open processing, But I will upload it as soon as I get it working. I also had to upload to the late folder on the R drive, as the normal folder closed early.
DSDN 142: Sketches, Better Late Than Never!
Here are some of my original sketches for my star collecting idea.
DSDN 142: Mouse size
I tried to increase the size of the cursor/mouse depending on the amount of stars following it, but it didn't go so well. As soon as you start up the application, the mouse grows in size, and continues f=growing until it fills the screen. I will need to put a limit on the mouse size in order to fix this to stop infinite growth, but this will mean that after a certain amount of stars have been collected, no more will be, unless I can work out a way to decrease the size of the mouse as stars are let go.
DSDN 142: Walls.
I have managed to put two 'walls' in my application to stop the stars from leaving the area, but the stars are now getting stuck running along those walls, which causes some issues. I also need to bring in walls along the other two sides, to stop the stars from escaping from there.
http://www.openprocessing.org/sketch/75749
http://www.openprocessing.org/sketch/75749
DSDN 142: Stars Added.
In this version of the code I have added stars to the application, and made them much more responsive to the mouse. They can also now be flung across the screen, but I need to find a way to stop them from going outside of the screen limits.
http://www.openprocessing.org/sketch/75747
http://www.openprocessing.org/sketch/75747
DSDN 142: Stars!
As my original idea was about collecting stars, I will change the orbs to stars. This is an image of the star I will use.
It is just a simple star shape that I messed around with in Photoshop, but I think it will look effective in my interactive application, and will get the star collecting idea across clearly.
(The background of the image is transparent, but the blog theme makes it blue)
It is just a simple star shape that I messed around with in Photoshop, but I think it will look effective in my interactive application, and will get the star collecting idea across clearly.
(The background of the image is transparent, but the blog theme makes it blue)
DSDN 142:Code Update
Here is a newer version of my code, which involves 'tails' added to all of the circles, as well as a reaction the orbs have to the mouse.
http://www.openprocessing.org/sketch/75743
http://www.openprocessing.org/sketch/75743
Subscribe to:
Posts (Atom)
